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Du erhältst einen monströsen Tiergefährten[link1] oder ein monströses Reittier.
Voraussetzungen: Klassenmerkmal Reittier[link2] oder Tiergefährte[link1], Charakterstufe 7, Halb-Ork[link3] oder Ork.
Vorteil: Wähle eine der folgenden Kreaturen aus: Elefant[link4], Pteranodon[link5], Rhinozeros[link6], Stegosaurier[link7] oder Trizeratops[link8]. Füge diese Kreatur der Liste deiner möglichen Reittiere oder Tiergefährten[link1] hinzu. Wenn du ein solches Tier[link9] als Reittier oder Tiergefährten[link1] herbeirufst, erhältst du einen Bonus von +2 auf deine effektive Druidenstufe (dies kann deine Charakterstufe nicht übertreffen). Sollte das Tier[link9] groß genug sein, dass du es reiten kannst, besitzt es zudem die Eigenschaft Kampfausbildung (siehe Fertigkeit Mit Tieren umgehen[link10]).
Wenn du einen Verbündeten im Kampf fallen siehst, erfüllt dich das mit mörderischem Zorn.
Voraussetzungen: Halb-Ork[link3], Ork[link11], keine rechtschaffene Gesinnung[link12].
Vorteil: Wenn einer deiner Verbündeten getötet[link13] oder auf negative Trefferpunkte reduziert wird, kannst du als Freie Aktion[link14] zu Beginn deines nächsten Zuges in einen Zustand verfallen, der einer schwächeren Version des barbarischen Kampfrauschs entspricht. Sollte du über das Klassenmerkmal Kampfrausch[link15] verfügen und dich bereits in einem Kampfrausch[link15] befinden, steigen deine Moralboni auf Stärke[link16] und Konstitution[link17] für die Dauer dieses Kampfrausches um +2. Andernfalls erhältst du alle Vor- und Nachteile eines Kampfrauschs, allerdings betragen die Moralboni auf Stärke[link16] und Konstitution[link17] nur +2. Dieser Zustand hält in jedem Fall 4 Runden lang an.Wie beim Kampfrausch[link15] des Barbaren[link18] bist du erschöpft[link19], wenn dieser schwächere Kampfrausch[link15] endet. Sollte während der Wirkungsdauer ein weiterer Verbündeter fallen, wird die Wirkungsdauer um zusätzliche 4 Runden verlängert. Dieses Talent gestattet dir nicht, in Kampfrausch[link15] zu verfallen, wenn du bereits erschöpft[link19] bist. Du kannst es nur nutzen, wenn der gefallene Verbündete mindestens ebenso viele TW besaß wie du selbst (dies schließt beschworene und herbeigezauberte Verbündete aus).
Wenn du zusammen mit einem Verbündeten einen Sturmangriff[link20] ausführst, bist du um einiges gefährlicher.
Voraussetzungen: GAB +1, Halb-Ork[link3] oder Ork[link11].
Vorteil: Wenn du in derselben Runde einen Sturmangriff[link20] durchführst wie ein Verbündeter, der ebenfalls über dieses Talent verfügt, erhältst du einen zusätzlichen Bonus von +2 auf Angriffs-[link21] und Schadenswürfe neben dem normalen Bonus für den Sturmangriff[link20]. Solltest du mehrere Angriffe im Rahmen eines Sturmangriffs[link20] ausführen können, gilt dieser Bonus nur für den ersten Angriff.
Der Anblick entsetzlicher Wunden bringt dein Blut zum Singen.
Voraussetzungen: Halb-Ork[link3] oder Ork[link11], Klassenmerkmal Kampfrausch[link15].
Vorteil: Wenn du im Kampfrausch[link15] einen Kritischen Treffer mit einer Nahkampfwaffe bestätigst oder ein Kritischer Treffer gegen dich bestätigt wird (egal ob durch Magie oder eine Nah- oder Fernkampfwaffe), erlangst du 1 Runde an Kampfrausch[link15] zurück. Dabei kannst du dein Maximum an Kampfrauschrunden am Tag nicht übersteigen. Du kannst nur einmal pro Runde von diesem Talent profitieren.
Der Anblick eines Verbündeten im Kampfrausch heizt deine eigene Wut an.
Voraussetzungen: Halb-Ork[link3] oder Ork[link11], nicht rechtschaffen.
Vorteil: Wenn du zu einem Verbündeten angrenzend bist, welcher sich im Kampfrausch[link15] befindet, kannst du als Freie Aktion[link14] in einen ähnlichen, wenn auch schwächeren Kampfrausch[link15] verfallen. Dieser schwächere Kampfrausch[link15] verleiht dir alle Vor- und Nachteile eines barbarischen Kampfrauschs, wobei der Moralbonus auf Stärke[link16] und Konstitution[link17] nur +2 beträgt. Solange du angrenzend zu einem Verbündeten im Kampfrausch[link15] bleibst, gibt es keine zeitliche Begrenzung deines Kampfrausches – du könntest dich mittels eines 1,50 m-Schrittes von einem im Kampfrausch[link15] befindlichen Verbündeten zu einem anderen bewegen, ohne dabei deinen Kampfrausch[link15] zu beenden. Wenn dieser Kampfrausch[link15] endet, bist du erschöpft[link19]. Du kannst nicht in einen Kampfrausch[link15] verfallen, wenn du bereits erschöpft[link19] bist.
Wenn du tötest, wächst deine Wut.
Voraussetzungen: Halb-Ork[link3] oder Ork[link11], Klassenmerkmal Kampfrausch[link15].
Vorteil: Wenn du im Kampfrausch[link15] bist und einen Gegner auf negative TP reduzierst oder tötest, erhältst du 1 Runde an Kampfrausch[link15] zurück. Du kannst dieses Talent nur nutzen, wenn der gefallene Gegner wenigstens ebenso viele TW wie du besessen hat. Du kannst nur einmal pro Runde aus diesem Talent Nutzen ziehen.
Dein Geist klammert sich an deinen Körper, wo andere schon längst ins Große Jenseits aufgebrochen wären.
Voraussetzungen: KO 13, Ausdauer[link22], Unverwüstlich[link23], Halb-Ork[link3] oder Ork[link11].
Vorteil: Wenn du aufgrund Trefferpunktschadens getötet[link13] wirst, verbleibt deine Seele für eine Anzahl von Runden in Höhe deines KO-Bonus[link24] in deinem Körper. Du bist zwar tot[link13], allerdings kann eine Kreatur einen Fertigkeitswurf[link25] für Heilkunde[link26] gegen SG 10 ablegen, um zu erkennen, dass du noch gerettet werden kannst. Du kannst mittels Magie geheilt werden, als wärst du am Leben. Sollten auf diese Weise genug Schadenspunkte geheilt werden, dass du nicht mehr tot[link13] wärst, bist du wieder lebendig, erhältst aber 1 permanente negative Stufe[link27].
Wenn du Dinge zerstörst, gewinnst du an Kraft.
Voraussetzungen: Klassenmerkmal Kampfrausch[link15], Halb-Ork[link3] oder Ork[link11].
Vorteil: Wenn dir im Kampfrausch[link15] ein Kampfmanöver[link28] für Gegenstand zerschmettern[link29] gelingt, gewinnst du 1 Runde Kampfrausch[link15] zurück. Sollte der betroffene Gegenstand so den Zustand Beschädigt[link30] erhalten, heilst du 1 TP. Du kannst diese Vorteile nur einmal pro Runde erhalten.
Wenn du einen Gegner triffst, erwischst du seine Verbündeten unvorbereitet.
Voraussetzungen: ST 13, Doppelschlag[link31], Heftiger Angriff[link32], GAB +1.
Vorteil: Wenn du Doppelschlag[link31] oder Mächtigen Doppelschlag[link33] einsetzt, verliert der zweite Gegner, den du in deinem Zug angreifst, dir gegenüber seinen GE-Bonus[link24] auf RK[link34].
Du scheinst Schaden einfach zu schlucken, der andere umbringen würde.
Voraussetzungen: Halb-Ork[link3] oder Ork[link11].
Vorteil: Einmal am Tag kannst du, wenn gegen dich ein Kritischer Treffer bestätigt wird, die Hälfte dieses Schadens als nichttödlichen Schaden[link35] behandeln. Du kannst diese Fähigkeit nicht einsetzen, falls du gegen nichttödlichen Schaden[link35] immun sein solltest. Wenn dein GAB +10 erreicht, kannst du diese Fähigkeit ein weiteres Mal am Tag anwenden.
Du lässt einem Angriff eine überraschende Reihe schneller Schläge folgen.
Voraussetzungen: ST 13, Doppelschlag[link31], Heftiger Angriff[link32], Mächtiger Doppelschlag[link33], Überraschendes Durchziehen[link36], GAB +8.
Vorteil: Wenn du Mächtigen Doppelschlag[link33] einsetzt, verliert jeder Gegner, den du zusätzlich nach dem ersten Ziel während deines Zuges angreifst, dir gegenüber seinen GE-Bonus[link24] auf RK[link34].
Dein orkisches Erbe erlaubt dir weiterzukämpfen, wenn andere längst am Boden liegen.
Voraussetzungen: KO 13; Halb-Ork[link3], Volksmerkmal Orkische Wildheit[link37].
Vorteil: Du erhältst die universelle Monsterfähigkeit Wildheit[link38]. Dies gestattet dir, bei negativen TP weiterzukämpfen. Wenn du diese Fähigkeit einsetzt, erhältst du einen Bonus von +2 auf Fertigkeitswürfe[link25] für Einschüchtern[link39].
Normal: Ein Halb-Ork[link3] mit dem Volksmerkmal Orkische Wildheit[link37] kann für 1 Runde weiterkämpfen, nachdem er unter 0 TP reduziert wurde.
Du spuckst dem Tod ins Auge.
Voraussetzungen: Volksmerkmal Orkische Wildheit[link37]; Halb-Ork[link3] oder Ork[link11]; Klassenmerkmal Kampfrausch[link15].
Kampfrausch: Wenn du im Kampfrausch[link15] von einem Angriff getroffen wirst, der genug Schaden verursachen würde, um dich zu töten, kannst du als Augenblickliche Aktion[link40] 1 oder mehr Runden an Kampfrausch[link15] aufwenden, um einen Teil des Schadens aufzuheben und am Leben zu bleiben. Pro Runde Kampfrausch[link15], welche du so aufwendest, reduziert dies den Schaden des Angriffs um 1 Punkt; der Schaden kann auf diese Weise nicht unter 1 Schadenspunkt reduziert werden.
Beispiel: Du befindest dich im Kampfrausch[link15], deine KO beträgt aktuell 18, du hast noch 2 TP und erleidest durch einen Treffer 20 Schadenspunkte. Dies würde dich töten. Du kannst 1 Runde an Kampfrausch[link15] aufwenden, um den Schaden auf 19 Punkte zu reduzieren (was dich auf gefährliche -17 TP bringen würde). Solltest du 17 Runden an Kampfrausch[link15] aufwenden, senkt du den Schaden auf 1 Punkt (das Minimum) und wärst bei 1 TP.
Hinweis: Solltest du aufgrund des Schadens bewusstlos[link41] werden, endet dein Kampfrausch[link15] wie er dies normalerweise täte – deine Konstitution[link17] fällt auf den Normalwert und senkt deine TP entsprechend. Daher ist es möglich, mittels dieses Talents den sofortigen Tod zu verhindern, dann aber dennoch zu sterben[link42], weil die negativen TP deinen normalen KO-Wert übersteigen – beachte daher deine normale Konstitution[link17], wenn du bestimmst, wie viele Runden an Kampfrausch[link15] du mit diesem Talent aufwendest.
Deine herbeigezauberten Kreaturen besitzen deine Wildheit.
Voraussetzungen: Verstärkte Herbeizauberung[link43], Zauberfokus[link44] (Beschwörung[link45]); Halb-Ork[link3] oder Ork[link11].
Vorteil: Von dir herbeigezauberte Kreaturen besitzen die universelle Monsterfähigkeit Wildheit[link38]. Sie sterben[link42] wie normale Kreaturen beim negativen KO-Wert.
Normal: Von dir herbeigezauberte Kreaturen verschwinden, sobald sie 0 Trefferpunkte erreicht haben.
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System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Pathfinder Roleplaying Game Reference Document © 2011, Paizo Publishing, LLC; Author: Paizo Publishing, LLC.
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Pathfinder Roleplaying Game Bestiary © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
Pathfinder Roleplaying Game Bestiary 2 © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
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Pathfinder Roleplaying Game GameMastery Guide © 2010, Paizo Publishing, LLC; Author: Cam Banks, Wolfgang Buar, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K reynolds, F. Wesley Schneider, Amber Scorr, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.
Pathfinder Roleplaying Game Advanced Player''s Guide. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.
Pathfinder Roleplaying Game Ultimate Magic © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.
Pathfinder Roleplaying Game Ultimate Campaign © 2013, Paizo Publishing, LLC; Authors: Jesse Benner, Benjamin Bruck, Jason Bulmahn, Ryan Costello, Adam Daigle, Matt Goetz, Tim Hitchcock, James Jacobs, Ryan Macklin, Colin McComb, Jason Nelson, Richard Pett, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, James L. Sutter, Russ Taylor, and Stephen Townshend.
Pathfinder Roleplaying Game Ultimate Combat © 2011, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Brian J. Cortijo, Jim Groves, Tim Hitchcock, Richard A. Hunt, Colin McComb, Jason Nelson, Tom Phillips, Patrick Renie, Sean K Reynolds, and Russ Taylor.
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Anger of Angels © 2003, Sean K Reynolds.
Book of Fiends © 2003, Green Ronin Publishing; Authors: Aaron Loeb, Erik Mona, Chris Pramas, Robert J. Schwalb.
The Book of Hallowed Might © 2002, Monte J. Cook.
Monte Cook''s Arcana Unearthed. © 2003, Monte J. Cook.
Path of the Magi © 2002 Citizen Games/Troll Lord Games; Authors: Mike McArtor, W. Jason Peck, Jeff Quick, and Sean K Reynolds.
Skreyn''s Register: The Bonds of Magic. © 2002, Sean K Reynolds.
The Book of Experimental Might © 2008, Monte J. Cook. All rights reserved.
Tome of Horrors © 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
Kobold Quarterly Issue 7, © 2008, Open Design LLC, www.koboldquarterly.com; Authors: John Baichtal, Wolfgang Baur, Ross Byers, Matthew Cicci, John Flemming, Jeremy Jones, Derek Kagemann, Phillip Larwood, Richard Pett, and Stan!
The Tome of Horrors III © 2005, Necromancer Games, Inc.; Author Scott Greene.
Adherer from the Tome of Horrors Revised, © 2002, Necromancer Games, Inc.; Authors Scott Greene and Clark Peterson, based on original material by Guy Shearer.
Amphisbaena from the Tome of Horrors Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Angel Monadic Deva from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Angel Movanic Deva from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Animal Lord from the Tome of Horrors, Revised, © 2002, Necromancer Games,Inc.; Author Scott Greene, based on original material by Gary Gygax.
Ascomid from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Atomie from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Aurumvorax from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Axe Beak from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Baphomet from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Bat Mobat from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Authors Scott Peterson and Clark Peterson, based on original material by Gary Gygax.
Beetle Slicer from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Blindheim from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson.
Basidirond from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Brownie from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Bunyip from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Dermot Jackson.
Carbuncle from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Authors Scott Greene, based on original material by Albie Fiore.
Caryatid Column from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jean Wells.
Cave Fisher from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Lawrence Schick.
Crypt Thing from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson.
Crystal Ooze from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Daemon Ceustodaemon (Guardian Daemon) from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Daemon Derghodaemon from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Daemon Hydrodaemon from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Daemon Piscodaemon from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Dark Creeper from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Rik Shepard.
Dark Stalker from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Simon Muth.
Death Worm from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene and Erica Balsley.
Decapus from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jean Wells.
Demodand Shaggy from the Tome of Horrors, Revised**, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Demodand Slimy from the Tome of Horrors, Revised**, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Demodand Tarry from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Demon Nabasu from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Dire Corby from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jeff Wyndham.
Disenchanter from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson.
Dragon Faerie from the Tome of Horrors, Revised**, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Brian Jaeger and Gary Gygax.
Dragon Horse from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Dracolisk from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Dust Digger from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Flail Snail from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Simon Tilbrook.
Flumph from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Ian McDowell and Douglas Naismith.
Froghemoth from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Foo Creature from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Forlarren from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Ian Livingstone.
Genie Marid from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Giant Slug from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Giant Wood from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Wizards of the Coast.
Gloomwing from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Grippli from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Nereid from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Gryph from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Peter Brown.
Hangman Tree from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Hippocampus from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene and Erica Balsley, based on original material by Gary Gygax.
Huecuva from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Underworld Oracle.
Ice Golem from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene.
Iron Cobra from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Philip Masters.
Jackalwere from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Jubilex from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Kamadan from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Nick Louth.
Kech from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Kelpie from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Lawrence Schick.
Korred from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Leprechaun from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Magma ooze from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene.
Marid from the Tome of Horrors III © 2005, Necromancer Games, Inc.; Author Scott Greene.
Mihstu from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by E. Gary Gygax.
Mite from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Ian Livingstone and Mark Barnes.
Mongrelman from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Nabasu Demon from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Necrophidius from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by Simon Tillbrook.
Nereid from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Pech from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Phycomid from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Poltergeist from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Lewis Pulsipher.
Quickling from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Quickwood from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Rot Grub from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Russet Mold from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Sandman from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by Roger Musson.
Scarecrow from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by Roger Musson.
Shadow Demon from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Neville White.
Skulk from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Simon Muth.
Slime Mold from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Slithering Tracker from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Soul Eater from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by David Cook.
Spriggan from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene and Erica Balsley, based on original material by Roger Moore and Gary Gygax.
Tenebrous Worm from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Tentamort from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Mike Roberts.
Tick Giant & Dragon from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Troll Ice from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Russell Cole.
Troll Rock from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene.
Vegepygmy from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Wolf-In-Sheep''s-Clothing from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Wood Golem from the Tome of Horrors © 2002, Necromancer Games, Inc.; Authors Scott Greene and Patrick Lawinger.
Yellow Musk Creeper from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Albie Fiore.
Yellow Musk Zombie from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Albie Fiore.
Yeti from the Tome of Horrors © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Zombie Juju from the Tome of Horrors, Revised, © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
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